Blog

Clandestine

I think its time that I actually started posting some content here.

I am currently working on AI and animation programming for the upcoming assymetric coop spy thriller Clandestine. Check out the new gameplay trailer that just we released today.

2014-08-18

Advanced Triangulation in Unity

The purpose of these script are for generating triangles for advanced 2D polygons. If you are just attempting to triangulating individual concave or convex polygons I recommend using this instead Triangulator, but if you need to triangulate something more advanced like polygons with holes or multiple polygons at once you probably need to use the following.

A PSLG containing multiple polygons and a hole.
The triangulated result.

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2013-05-17

New Blog

This blog used to be hosted on my Raspberry Pi which I recently bricked, so the site has been offline for some months. But I finally got it up again, now running using jekyll and github pages which are both awesome!

The old posts are gone for now, but I expect posting a lot of new stuff in the near future. Particularly a bunch of useful geometry processing scripts for Unity that I have been developing with my thesis plus the thesis itself, which is about a new system for generating and simulating destructible object in Unity.

2013-02-17